Sierra's 3-D animated adventures represent a totally new approach to computer gaming -- a third generation in computer adventure. They feature detailed three dimensional background screens with life-like animated characters. The improved parser lets you talk to the computer in whole sentence.
Sierra's new series of adventures are interactive, changing as you explore and solve the puzzle. New facets are revealed as you delve into the game. In fact, because of random events, you can play the game many times over and never play the same game twice.
Before starting to play you should make back-up copies of your original disks.
From the Workbench, follow the procedure below to copy the original master disk to a back-up.
A joystick, mouse or keyboard moves the main character north, south, east, west or diagonally. To halt your character's steps with the keyboard, press the last direction key again, or the 5 on the number pad. If you are using a mouse, start movement by single clicking the left mouse button. The character will move to the point where the left mouse button was last clicked and stop there, unless there is an obstruction in his path.
During the game you can use any form of control at any time. Just click the mouse, press a direction key, or move the joystick. If the joystick was not plugged in before loading the game, press CTRL-J and insert the joystick into joystick port # 2. The joystick will now be active.
|---------------| \ North / \ ^ / | | |---------| 7 8 9 | !----! !----! | West| |East --4 5 6-- | ! ! ! ! | | | 1 2 3 | !----! !----! | |---------| / | \ | | / South \ | | |---------------| Joystick Direction Keys Mouse
Talk to your computer in commands of one or two words, or even simple sentences. Unless otherwise instructed, follow all commands with the RETURN key.
You may meet others who have messages for you. Command them to speak. Type: TALK TO THE GNOME
You may later need objects you see along the way. Type: GET THE KEY Pay attention to details. To see an object closely, type: LOOK AT THE PANEL Use the objects you find along the way. Type: GIVE THE BASKET TO THE GIRL
To fully savour a scene you enjoy watching or negotiate a narrow path, you can slow down the animation. Speed up the animation to make the main character walk faster. To change the speed type "slow" or "fast" and press RETURN. To return to the original speed, type "normal" and press RETURN.
F1 or HELP Shows list of control keys (including some specific to your game which may not be mentioned here). F2 Toggle sound on/off F3 Echo (repeat) previous command F5 Save game F7 Restore game F9 Restart game CTRL-C or CTRL-X Cancel line CTRL-J Select joystick mode ALT-Z Quit game TAB Inventory ESC Pause/resume game
To allow for errors in judgement, and also for some pretty creative exploration, we make it possible for you to save and restore the game. Before you try something that looks dangerous, or just because you've been playing awhile and don't want to lose what progress you've made through some chance encounter, SAVE YOUR GAME. At any time during the game, type "save game" and press return or press F-5 to save your game. Follow the directions below to complete saving your game.
You have a choice of saving your game on your game disk (original or back-up), or to a formatted "saved game" disk. When you receive the prompt asking on which directory to save your game, press RETURN and follow the prompts if you are saving on your game disk. If you use a "saved game" disk, remove the game disk from the drive, insert the "saved game" disk, and type the name of the "Saved game" disk followed by ":" and the name of the directory and press RETURN. Follow the prompts, using the up/down arrow keys to select a saved game space. Re-insert the game disk to resume playing.
When you receive the prompt asking on which directory to save your game, backspace through the suggested default name and type the name of your "saved game" disk with it in one of the drives, and press return. This will allow your game to be saved onto your second disk drive. If you are using more than one directory for for saved games, when prompted, type the name of the directory where you want the game to be saved. Follow the prompts using the up/down arrow keys to select a saved game space, to complete saving the game.
Although your game position is stored on disk as a normal Amiga DOS file, you are not required to follow Amiga DOS naming conventions in identifying your saved games. If the character is standing before a tree when you save a game, call your saved game "STANDING BEFORE A TREE" or whatever has meaning to you. You may save up to 12 different games per saved game directory. If you "run out" of saved game spaces in your saved game directory, (and you don't want to create more saved game directories), you may reuse one of the 12 spaces. To change the name of a saved game, just enter CTRL-C or CTRL-X to clear the line, and type a new one.
Type "restore game" and press RETURN or press F-7 to restore a previously saved game. You will be asked where you saved the game. To accept the default directory, press RETURN. Otherwise, clear the line, type the name of the "saved game" disk followed by ":" and the directory on which you saved the game, and press RETURN. Now choose the game you wish to restore by moving the pointer and selecting it by pressing RETURN.
When the house dealer shows an "Ace Up." You will be asked if you want insurance. Insurance equals half of your wager. Use insurance cautiously. If the dealer has blackjack (21) you will be paid off at 2 to 1 odds.
If you do not like the odds after reviewing your initial two cards, you may "SURRENDER." Half of your wager will be refunded to you.
After receiving your first two cards, you must decide if you want to take more or to "STAND" on what you've got. Type the appropriate option.
You are allowed to "double down" if your cards show a value of 10 or 11. Your bet is doubled and you are dealt one more card.
If the house deals you a pair (any two like cards, i.e. two tens) you may "SPLIT" them. This move allows you to play two hands and double your bet.
Type "STAND UP" at the end of a hand.
Getting from place to place is very crucial. To walk somewhere, simply use the direction keys, your joystick or a mouse. You can move Larry practically anywhere.
Catching cabs in a convenient way to get around Lost Wages. Look for taxi stand signs near the curb at most major establishments. Please note that you should not keep a taxi waiting. When the cab pulls up, walk directly to the rear door and type "ENTER CAB".
You can use elevators anywhere they are accessible. The Lost Wages Casino is a full nine stories tall - a trip up the stairs could waste your whole night. Just walk into the elevator car and type "PRESS ONE" (or whichever floor you choose). Note that some elevators are restricted in use.
This is what Larry Laffer used to look like (pathetic, isn't it?). Notice the receding hairline and expanding waist. The cardigan sweater and pocket protector give you a pretty good idea of what is - a totally mild and lazy guy.
The "old" Larry Laffer was a confirmed bachelor. At 38 years old, he still lived with his mother, and the idea of asking a woman out was, basically, terrifying. He felt more comfortable at night curling up with a good book (his favourite, "Know Your RS-232 Serial Port") and listening to his record collection, which absolutely reeked of Air Supply and Barry Manilow records.
Then one day it hit him. Larry realised that his opportunity to live was passing faster than an ugly woman on the way to her wedding. So he decided to change. "No more Mr. Nice Guy!" he shouted. "It's time to party!"
This is the new Larry Laffer. Underneath all the polyester and gold, he is still the same weenie he always was, but after a credit card blitz at the Night Fever Polyester Plaza Larry is equipped for a night on the town. Notice the solid white leisure suit, genuine gold-lacquered chains, the "steppin' out" elevator shoes and the "Saturday Night Fever" style bouffant haircut (guaranteed to get the chicks - by the truckload!) A few nights at the Disco On Fire Health Club and Dance Spa has given Larry new confidence, new grace, and a 360-degree move that has to be seen to be believed.
Now Larry Laffer has landed in Lost Wages for one fabulous evening.
Watch out world, here he comes.
A Sierra 3-D Animated Adventure Game, simply stated, is an interactive movie where you become the main character. In this game, the main character is "Leisure Suit" Larry Laffer, a would be man-about-town and exceptionally mild and lazy guy. The "movie" takes place in the fictional town of Lost Wages.
Each 3-D Animated Adventure Game has a main goal, and yours in Leisure Suit Larry in the Land of the Lounge Lizards is to find a seduce the girl of your dreams. This goal won't come easy, because you only have one night, and unfortunately, you are stuck with Larry's looks. Other problems, such as lack of money, lack of opportunity, and bad breath can complicate things significantly. Your interaction with the game controls the outcome of each situation.
For example, having your character sign on with a major league baseball team or start a successful men's magazine could be beneficial to your ultimate goal. On the other hand, catching a fatal disease or losing all your cash can only impede your progress.
A combination of common sense, logical thinking, and downright sheer luck is needed to achieve your goal. Good luck.
NOTE: IF YOU HAVE PLAYED AN ANIMATED ADVENTURE BEFORE, THIS SECTION CAN BE SKIPPED.
RESTORE GAME is used when you were right, and there was danger. If you get killed, type RESTORE GAME rather than starting over. Careful and diligent use of this function has saved many an adventurer from frustration and impotence.
(For more on save and restore game, see Reference Card enclosed).
BLOW UP EAT ORDER BUY GET READ CHANGE GIVE TAKE COUNT JUMP UNDRESS CUT KISS USE DRINK LOOK WEAR DROP OPEN
Naturally, not all of these words are understood in every situation. (This is a graphic adventure after all), nor will these words all fit into one sentence, but you can string these words into commands such as "COUNT THE MONEY" and "USE THE KINKY DEVICE".
You should try anything you can think of. After all, no one ever got a social disease from a keyboard, and you have your RESTORE GAME function if things really backfire on you.
You start in front of Lefty's Lounge.
Type:
>INVENTORY (This command gives you a listing of all your possessions.)
>LOOK AT THE SIGN (To abbreviate commands simply type:
>LOOK SIGN)
>LOOK AT THE STREET
>LOOK AT THE SIDEWALK
>LOOK AT THE WINDOW
>LOOT AT THE MAT
>LOOK AT THE DOG (This is good for a few laughs).
Walk up to the door. Type:
>LOOK AT THE DOOR
>OPEN THE DOOR
The scene will change.
Walk inside the bar. Type:
>LOOK AT THE PEOPLE
>LOOK AT THE PICTURE
>LOOK AT THE MOOSE
>LOOK AT THE FAN
>LOOK AT THE BAR
>LOOK AT THE WALL
Walk to the vacant stool. Type:
>SIT DOWN
>TALK TO THE BARTENDER
>ORDER A BEER
>ORDER A WINE
>ORDER A WHISKEY
>STAND UP
Try walking around. Walk over to the girl. Type:
>LOOK AT THE GIRL
>TALK TO THE GIRL
Walk over to the jukebox. Type:
>LOOK AT THE JUKEBOX
>PLAY THE JUKEBOX
Walk to the closed door on the right side of the room. Type:
>OPEN THE DOOR
>KNOCK ON THE DOOR
>OPEN SESAME (OR ANY OTHER WORD WHICH COMES TO MIND)
Walk through the doorway on the Northwest side of the room.
The screen will change. Type:
>LOOK AT THE ROOM
>LOOK AT THE WALL
Walk over to the table. Type:
>LOOK AT THE TABLE
>TAKE THE ROSE
>LOOK AT THE ROSE
>LOOK AT THE DRUNK
Walk over to the drunk. Approach him as close as possible (walk between his legs). Type:
>TALK TO THE DRUNK
HINT: PERHAPS IF YOU DO SOMETHING FOR THE DRUNK, HE'LL DO SOMETHING FOR YOU.
Whenever your breath turns bad, use your breath spray. Type:
>USE THE BREATH SPRAY
Walk to the door on the right. Type:
>LOOK AT THE WALL (Repeat this command until the message repeats.)
Walk over to the toilet. Type:
>LOOK AT THE TOILET
>LOOK AT THE TOILET PAPER
>GO TO THE BATHROOM (Wait for the computer to respond. It will make a couple of
tasteless remarks.)
>STAND UP
Walk over to the sink. Type:
>LOOK IN THE MIRROR
>LOOK AT THE SINK
>TAKE THE RING
>LOOK AT THE RING
>WASH HANDS
You are now ready to leave this room and continue on your adventure. By the way, type:
>FLUSH THE TOILET
before you leave. It's nice to show some respect for your fellow adventurers.
Happy adventuring!
"CLOSE ENCOUNTERS" IS ABOUT = IKKE B "IT'S NOT NICE TO FOOL" = IKKE D "LET IT BE" WAS RECORDED BY =B "NORMAL" IS = C "TIPTOE THROUGH THE TULIPS" WAS RECORDED BY = C 2 GALLNS - 3 DEACES = A 747 IS = C A HARD DISK IS = A A MACKINTOSH IS = A A MOON IS = A A NEHRU JACKET IS = B AL LOWE IS = C ALL POLITICIANS ARE = D ANGELA DAWIS = B BLACK JACK IS = A BONNIE AND = B BURBOON STREET IS IN = IKKE C ELLER B CALVIN KLEIN IS = C CANADA IS = A CAPTAIN KANGAROO'S SIDEKICK WAS = D CESAR CHAVEZ LED A BOYCOTT OF = A CHARLIE MC CHARTIE AND = IKKE C ELLER B DETENTE IS = D DO GIRLS REALLY HAVE COOTIES = B DOES A PAIR OF QUEENS BEAT THREE DEUCES = A DOONESBURY'S "UNCLE DUKE" IS BASED ON = IKKE D DURING THE 70'S, CARROLL O'CONNER PORTRAYED A = IKKE C EDSEL IS = IKKE D ELIZABETH TAYLOR IS = A ERA IS AN ABBREVIATION FOR = IKKE C FIRST ON MOON = C FORMER CONGRESSMAN WILBUR MILLYS WENT FOR A DIP..... = B FRANK SINATRA IS = C G. GORDON LIDDY WAS ASSOCIATED WITH = D GONE WITH THE WIND = C HERB ALBERT AND THE = A BRASS HERPES IS = D HOW MANY MOLECULES ARE IN A GLASS OF WATER = D HOW MANY PROGRAMMERS - LIGHT = C I AM PRESENTLY = D I FIND COMPUTER GAMES WITH ADULT CONTENT = B I HAVE HAIR ON MY = D IBM STANDS FOR = B IF A PHYSICIAN WERE STRANDED ON A ISLAND WITH BO DEREK.... = C IF BO DEREK WERE HERE I'D ASK HER TO = D IF YOU ARRIVED AT A PARTY WEARING YOUR BIRTHDAY SUIT.. = D IN SOME PERSONAL ADS, TV STANDS FOR = B IN WESTWORLD "WHERE NOTHING CAN GO WRONG"....... = C IS THIS SOFTWARE PIRATED = C IT IS CUSTOMARY TO TIP ABOUT = C IT'S NOT NICE TO FOOL = B JAMES BROWN IS OFTEN REFERRED TO AS = D JAMES EARL JONES WAS THE VOICE OF = IKKE D JOE DIMAGGIO PLAYED = IKKE A JOHN BELUSHI WAS ON = IKKE B ELLER C JOHN F. KENNEDY DROVE A = A JOHNNY CARSON IS = C KOOKIE'S ADDRESS WAS = A KWI-CHANG-CAINE BECAME FAMOUS BY SAYING = D LAS VEGAS IS FAMOUS FOR = C LEE HARVEY OSWALD = C LINGERIE = A LUCK, RICKY, FRED AND = IKKE A MAKING A HOLE IN ONE = A MARLON BRANDO IS = B MEL BROOKS = C MICHAEL DOONESBURY FOUNDED = B MOHAMMED ALI = C MORK IS FROM = A MOST TIME IN L.V = C MY BOSS IS = D MY FAVOURITE ACTOR = D MY PARENTS ARE = D MY SEX LIFE IS BEST DESCRIBED AS = C NOT A POLITICIAN = C O. J. SIMPSON IS = D ORAL ROBERTS = B PAUL , JOHN , RINGO = B PETER BENCHLEY'S NOVEL "JAWS" WAS ABOUT = D PETER PIPER PICKED A PECK OF PICKLED = C PIA ZADORA = B PRESIDENT EISENHOVER'S NICKNAME WAS = C PRESIDENT FORD PRESCRIBED = IKKE B FOR DEALING WITH...... RALP BOYSEN INVENTED = A RICHARD NIXON WAS = D RICHARD NIXON WAS THE = C PRESIDENT OF THE UNITED STATES RUNNING AROUND NAKED = SERGEANT PEPPER WAS = C SEX IS = A SPIRO AGNEW IS = IKKE B ELLER D SYPHILIS IS = C TAXES SHOULD BE = A TED KENNEDY IS BEST REMEMBERED FOR HIS = C THE "CHICAGO SEVEN" WAS = IKKE A THE 1973 ALBUM "DARK SIDE OF THE MOON" WAS RECORDED BY = IKKE B THE AMERICAN TELEVISION DEBUT OF BOB HOPE.... = IKKE A THE ATLANTIC AND THE PACIFIC OCEANS ARE CONNECTED BY THE =A THE BEST "PICK-UP" LINE IS = B THE DRINK "SCREWDRIVER" CONTAINS = B THE EAST COAST IS = A THE FIRST BASEBALL PLAYER TO CHALLENGE THE RESERVE CLAUSE WAS = C THE FIRST NEGRO TO PLAY MAJOR LEAGUE BASEBALL WAS = IKKE B THE GERM THAT TRANSMITS SYPHILIS IS = B THE G-SPOT IS SUPPOSED TO BE = IKKE C ELLER A THE LARGEST STATE IS = B THE LAST NAME OF ANETTE (ON THE ORIGINAL MICKEY MOUSE CLUB) = C THE LEADER OF NAZI GERMANY WAS = D THE MOST EFFECTIVE FORM OF BIRTH CONTROL IS = A THE MOST LIKELY PLACE TO FIND VIRGINS IS = C THE MOST POPULOUS CITY IN THE UNITED STATES IS = IKKE A THE RESULT OF WATERGATE WAS =C THE SONG "AMERICAN PIE" WAS ABOUT = C THE TAXIEST SEVENTIES FASHION WAS = A THE TERM "WORKING GIRL" REFERS TO = B THE WORLD IS = B THOMAS EAGLETON.... = C TOM HAYDEN IS = D TWO BITS IS = D UTHA IS FULL OF = D VCR STANDS FOR = D WHEN IT'S NOON IN CALIFORNIA IN AUGUST, IN ST. LOUIS IT'S = D WHEN PLAYING "MONOPOLY" YOU =B WHICH IS NON - ALCOHOLIC = C WHICH IS NOT A BASEBALL TEAM = IKKE B WHICH IS NOT A CHESS = D WHICH IS NOT A CITY IN MEXICO = IKKE A WHICH IS NOT A CURRENCY = C WHICH IS NOT A MOUNTAIN RANGE = A WHICH IS NOT A WINE = B WHICH IS NOT AN AMERICAN FORCE = D WHICH NOT IN HAWAII = C WHICH ONE OF THESE WAS NOT A WAR = C WHICH SONG WAS NOT RECORDED BY ELVIS = C WHICH U.S. PRESIDENT WAS NOT ELECTED TO OFFICE = C WHO HAS NOT BEEN A U.S. ATTOTNEY GENERAL = B WHO IS NOT A FAMOUS MUSICIAN = IKKE A ELLER C WHO IS NOT A SPORTCASTERM = IKKE A WHO KNOWS WHAT EVIL LURKS IN THE HEARTS OF MEN? = B WHO LOST A DAUGHTER BUT GAINED A "MEATHEAD" = C WHO MADE A RECORD ALBUM WITH A COVER THAT LOOKED LIKE.... = A WHO SPENDS THE MOST TIME IN LAS VEGAS = IKKE A WHO STARRED IN "BEDTIME FOR BONZO" = D WHO WAS BANNED FROM "SATURDAY NIGHT LIVE"...... = D WHO WAS NOT A MASS MURDER = D WHO WAS NOT A POLITICIAN = C WHO WAS NOT AN ASTRONAUT = A WHO WAS NOT IN THE MOVIE "EASY RIDER" = D WHO WAS NOT VINCE-PRESIDENT OF THE UNITED STATES IN 1973-74=IKKEA WHO WROTE "TO BE OR NOT TO BE" = A WHO'S BURIED IN GRANT'S TOMB = D WIPS , CHAINS AND HANDCUFFS ARE = A WITCH U.S. SECRETARY WAS BORN IN GERMANY = D