TURRICAN
Typed in by FLUX of MIRAGE UK Edited by PARASITE

PROLOGUE

A story of times long gone by, tells us of the three-headed Morgul, who lives a secluded life in his kingdom. This Morgul is the cause of all the fears and nightmares of mankind. It is furthermore said, that in ancient times he was banished to an unknown dimension by the hero Devolon. Fear and sleepless nights disappeared out of peoples lives.

For some time now people have again been tormented by nightmares and suffer from a series state of dread and fear. Hardly anybody dares to set a foot on the streets at night and a dreadful fear that Morgul has returned to is kingdom is alive in the peoples minds again. As the only man on earth who's courage has not yet deserted him, you are sent off, once again to free human kind of its burden of fear. You have been armed with the latest weapons and technical equipment for this mission. Find Morgul in his kingdom, and destroy him for once and for all.

THE GAME

In Turrican you will guide your hero through five different worlds, in which you will be confronted by various perils. Three of these worlds extend over three levels, the remaining two worlds over two levels. Ever changing enemies, will constantly try to destroy you. You will have to use your weapons skilfully in order to survive the varied levels. To aid you in your battle you may gather up further weapons and other extras on your way e.g forcesheilds and extra lives.

Examine ever level closely you will find new surprises and useful items everywhere.

HOW TO WORK THE GAME

GENERAL INFORMATION

The game is played with joystick and keys. You may also use a joystick with two independent firebuttons. This is explained below.

MOVING

JOYSTICK UP

Player jumps. If he is the gyroscope, he will transform back to normal again.

JOYSTICK DOWN

Player ducks away e.g from enemies.

JOYSTICK DOWN AND PRESS SPACE

The player will transform into a gyroscope. While in this state the player is invincible and will destroy enemies on touch. The gyroscope spins automatically, and can only be directed to move left or right with the joystick. This shape also allows you to pass through narrow corridors. The player may transform into a gyroscope 3 times in each life.

JOYSTICK LEFT/RIGHT

Moves player left or right.

FIRE

PRESSING FIREBUTTON BRIEFLY

Player fires. If you have already collected the multiple shot or the laser, the according weapon will be used. The multiple shot can be extended in up to two degrees by collecting the right symbols. In the first degree (basic equipment) the player fires 9 horizontal shots. In the second degree 3 salvos are fired simultaneously: 3 shots in a 30 degree angle upwards, 3 shots horizontally, and 3 shots in a 30 degree angle downwards. The third degree resembles the second, except that the angle changes to 45 degrees. The laser fires horizontally, and can be extended by gathering up the corresponding symbols. Its length extends from an eighth to half of the width of the screen. The laser has a high penetration rate, making it very effective when fighting against several enemies simultaneously.

ACTIVATE A MINE

JOYSTICK DOWN WHILE HOLDING FIRE

The player activates a mine. The mine is placed on the ground and explodes shortly afterwards. Various enemies walking the ground can be dealt with in this manner.

ACTIVATE A FLASH

HOLDING FIRE

The player can activate a flash of lightning and may direct it (as long as FIRE is held), by moving the joystick right and left to rotate clockwise and anti-clockwise. The lightning can take on different lengths. At the beginning of the game it stretches over half the width of the screen. By gathering up extras it can be made to stretch over the full width of the screen.

ACTIVATE AN ENERGY LINE

SPACE

Activates two energy lines, moving right and left at the full height of the screen. All enemies in range will be destroyed. Though should an obstacle bar the way the line will be stooped.

THROW A GRENADE

AMIGA - ALT - F7

The player throws a grenade. Hitting an obstacle or an eye-level-monster has the effect of a smartbomb, killing every enemy on the screen. Against other enemies it works like a shot with high penetration.

Sound on/off    S
Pause Game      CTRL (press fire to continue)

EXTRAS

During the mission the player will find different symbols with useful functions. Here's a listing:

        /               activates multiple shot, if already
        -               active it will be extended.
        \

        -               activates laser, if already active will be
                        extended.

        /               extends lightning.
        /

       <>              activates force shield, making the player
                        invincible duration.

Yellow  'P'             recharges vitality
White   'G'             the player gains a grenade
White   'M'             the player gains a mine
White   'L'             the player gains an energy line
Grey    '1 UP'          the player gains a life

Diamonds                once the player has gathered up 300 diamonds, he
                        receives another 'CONTINUE'.

LIVES

The player has three lives at the start of the game. He can lose them in three ways:

1. Time, indicated on the display runs out. The screen display will announce 'TIME OUT'.

2. The player has lost all his vitality. A loss of vitality occurs each time the player touches an enemy or is hit by enemy fire.

3. The player falls into an abyss.

If you lose a life the number of gyroscopes, mines, energy lines, and grenades will be reset to three. Lightning, multiple shots, and laser will be reduced if not already at minimum strength.

THE DISPLAY

The player can gain the following information from the display (from left to right)

- Number of lives.
- Number of gyroscopes (above lives indicator)
- Number of 'CONTINUES'
- Time
- Number of diamonds
- Number of grenades
- Number of mines
- Number of energy lines
- Score
- Vitality (above score)

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