Sometime in the future....
For three decades, Kal Morrow has been regarded as one of the worlds leading scientists, pushing back the barriers of biogenetic research with a force that few have equalled.
His many medical breakthroughs have resulted in the eradication of several major diseases, and have increased human longevity by over forty years.
His research has had far reaching effects, touching the areas of agriculture, deep sea and space exploration, sport and military technology.
For the past five years, Morrow has worked for the government, perfecting advanced gene splicing techniques which allow the alteration of the human form in ways never before imagined.
In particular, the development of physic powers such as, telekinesis and levitation, and the combination of human animal physiologies to create a new breed of life form.
A perfect war machine; Augmented human intelligence complimented by animal instinct, within a body that is immune to pain and capable of incredible feats and psychic power.
Totally adaptable to their environment, a force of such warriors would be unstoppable.
Morrows research has been conducted at the Keppler observatory, on a remote island somewhere in the southern pacific.
His location has been kept secret due to the sensitive nature of his work, and to that end, his family: His wife and two sons have lived with him, under constant guard.
However, his whereabouts were uncovered by the international terrorist organisation CHIMERA.
Led by the fanatical Karl Draxx, a confirmed sociopath, he possesses natural telekinetic abilities, CHIMERA have perpetrated many acts of terrorism through out the world.
Analysis of Draxx's own persona and the nature of these incidents has led experts to one conclusion - That through CHIMERA, Draxx is pursuing his own megalomaniac fantasy of world domination.
Until recently it was never believed that Draxx could ever realise his dream.
Thirty Six hours ago, CHIMERA made an attack on the Keppler observatory and kidnapped Kal Morrow.
The attack was swift and totally overwhelmed Morrows security force.
There were no survivors.
Upon entering Morrows private quarters, his wife and eldest son were brutally murdered before his eyes.
At the time of the attack, Morrows youngest son Saul, was at sea conducting oceanographic research for his father.
But, by the time he had reached the island, CHIMERA had long gone leaving the island in ruins.
Frantically he searched for his family, finally discovering his mothers bloodstained body in a corridor.
Through tears of grief and anger, he clutched her broken form, swearing vengeance on the perpetrators of this terrible act.
Making his way to his fathers secret laboratory, concealed deep below the island, he reviewed the security tapes of the attack.
His rage grew as he saw his father being dragged away helpless, his family slaughtered in full view of the camera's impassionate gaze.
There was no choice.
Saul was going to rescue his father, and seek vengeance on CHIMERA.
But, although he was a considerable athlete, he was no match for them.
Unless he made himself so.
Accessing his fathers computer files, he uncovered PROJECT WOLFCHILD - A genetic program designed to create a lycanthropic warrior.
A human with the ability to transform into a powerful Man - Wolf with awesome psychic powers.
With such strength, he will have a fighting chance.
Activating the program, he stepped into the transmutation booth...
The game starts with Saul ( In his human form ), teleporting aboard a deck of a giant flying galleon en route to CHIMERA's base.
As the game progresses, he will change between his human and Man-Wolf forms, battling the might of CHIMERA's forces.
Making his way to the bases command centre, he will meet the evil Draxx in a confrontation to the death.
Located above and below the game screen, are a number of indicators which display information relevant to your game.
This is located at the top left of your display.
It shows your current score, awarded for collecting certain bonuses and dispatching CHIMERA's evil warriors.
This is located at the top centre of your display.
The function of this bar is central to the game and determines Sauls current form. It is therefore very important how this indicator operates. Collecting vitality bonuses fills up your vitality bar. Should this bar exceed the maximum limit, Saul will transform into his Man-Wolf form. He will stay like this until his energy drops below the maximum limit.
If the bar should empty, Saul will lose a life. The length of the bar may be extended by collecting EXTEND bonuses in the game.
This is located at the top right of your display.
The icon displays Sauls current form, and the number next to it shows how many lives he has remaining.
These are located at the bottom left of your display.
This indicates which of the bonus letters you have collected.
This is located at the bottom centre of your display.
This icon represents Sauls current weapons, and how many shots he has left.
This is located at the bottom right of your display.
The number indicates the number of smart bombs. More can be collected during the game.
The joystick controls are the normal shit, so lets swiftly move on. When in Wolf form, Saul is able to smash away certain parts of the landscape by landing on them with his full weight. ( Hold down fire button to release a smart bomb )
Esc - quits
P - Pauses